Cyber stud poker

cyberstud poker a game based on chance and skill. you play here against the card sensor. we tell how to play this exciting poker game that has many Supporters.

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What is Cyberstud Poker?
cyberstud poker a game based on chance and skill. you play here against the card sensor. you are given a hand consisting of five cards and, the donor is given one card with the photo page up. based on the strength of your hand and the value of the donor's one card, you must decide if you will increase effort to get the greatest possible gain or throw you to minimize your loss. if you choose to appear and have a hand that is better than the donor's, you get a sum determined of a payout plan based on the strength of your hand. it applies if the donor's Hand is eligible and you have a stronger hand than the donor.

To be eligible, the donor's hand must consist of ESS King or better.

How to Play - Cyberstud Poker


In this game it is you against the card sensor! The goal is to beat the donor's poker hand.

At the start of each game you have to pay an ante. This amount is displayed in the Ante box. To increase or reduce antenna, click the buttons? K (+) or reduce (-) to change the value. You can use larger sea tongue values by selecting the desired value from the Chip Size (cheese value) menu.

Once you have selected the size of the antenna, click on the Deal button (hand out). The cards will now be handed up with the photo page - you will get five cards and the donor one. If your five cards make up a poker hand, the name of the current hand will appear next to the cards. You must choose between call (sight) or fold (throw) by clicking on the relevant button.

If you throw yourself, you automatically lose antenna and can start on a new hand. If you choose to see, an additional bet is required equal to the double of the antenna. This second amount is called Bet (bid). The value of this bid is automatically deducted from your balance when you click on the Call button. If you do not have enough chips to bet, you will not be able to complete the game. Then you have to buy more credit before you can complete this hand. After you bet, the donor gets a further four cards visible to you.

If the donor's hand does not have the least ESS king, the hand is not eligible. If that happens, the game is over. Then you get the bet back with double the antenna, regardless of the value of your cards.
If the donor's hand is eligible by having a value on the ESS king or better, it is compared to your hand. If the donor's hand is best, lose both the antenna and the effort. If the donor's hand is the worst, you get it double the antenna and you get a payout for your bid in accordance with the payout plan. The odds that your hand will provide will appear with the information about the hand displayed on the screen during the game, and it appears in the same way as in the payout plan.
If your and the donor's hand has the same value, the person who has the best additional card wins. If your hands are completely identical, you get the money back.

As soon as the game is over, you will have the opportunity to change the antenna and restart.

Note: If you do not have enough credit for both the antenna and the bid, you will receive a message that you do not have sufficient credit to continue the game. At this point, you need to buy more credit in order to continue playing.


Rules for Cyberstud Poker


The donor must be awarded at least ESS King to be qualified.

The game is played with a single 52 card deck and no jokers or free passes (Wild Cards) are used.

The antenna will remain on the table until the game is completed.


Poker hands
These are the combinations that make up standard poker hands and will be used to calculate the winnings of the player for this particular game.

royal flush - the highest hand in poker, consists of: A K Q J 10, all of the same color.

Straight Flush - a combination of five cards in succession in the same color.
example: 7 8 9 10 j in routes.

Four equal - a combination of four cards with the same value. Example: Four 10s or four 7s.

House - a combination of three cards with the same value and two cards with another equal to value. Example: K K K 9 9 or A A Q Q Q.

Flush - five cards in the same color example: 5 7 J Q K in hearts

Straight - five cards in a row in any colors. Example: 6 7 8 9 10 or 8 9 10 J Q.

Three equal - three cards of the same value and two other cards of different value. Example: K K K 3 6 or 5 5 5 K 9.

Two pairs - two different pairs and any fifth card. Example: J J 4 4 6 or A A Q Q K.

One pair - two cards of the same value and three different other cards. Example: 7 7 3 J K or K A 3 J.

ESS KING - This hand includes one ace and a king and three other different cards. Example: 7 3 1 A K or K A 3 J 7.



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