Points guide to Texas Hold'em
- et smart pokersystem
In this guide you can get an overview of which hands are good starting hands in Texas Hold´em. The mistake that many beginners make is that they simply play for many hands.points guide to texas hold´em
Developed by Edward Hutchison
When you play, you should first consider your hand and then see where you are in relation to the dealer. If you are in the late position you can allow yourself to play more hands than if you are in the early position after the dealer. The following method is simple and shows how to consider your hand pre-flop.
1. Give the cards the following points:
ESS = 16p. Kings = 14p. Ladies = 13p. Jacks = 12p. Tiers = 11p.
All other cards get the point the sum that is on the card.
2. If you have a couple, add 10 points.
3. If the cards are in the same color, add 4 points.
4. Whether your cards are adjacent to each other. 89 you add 3 points.
5. Have your cards one "gap" (for example 97), add 2 points.
6. Have your cards two "gaps" (for example 96), add 1 point.
All hands that give 30 points or more are considered "good hands" and can be played from all positions, if it has not been raised. From the center position you should play hands with more than 27 points and in the late position you can play hands with more than 25 points, but here too it must not be raised. In order for you to bet or see a bet, your hand in the early position should have at least 34+ points, 31+ from the center position and 29+ in the late position. In one hourly table, the first 3 positions are considered by Big Blind as early, the 3 after that as the center position and the remaining as a late position.
If you limit yourself to 30+ points, you only play the very best hands. Simulators show that these hands with this system win at least 17 % of the hands at a timer table.
This system is good to know when trying to learn complex situations that arise in Texas Hold´em.
This system was developed by Edward Hutchison., Professor at the University of Syracause, MS, USA.